hipreme_engine ~master (2025-09-27T13:37:43Z)
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DWRITE_COLOR_GLYPH_RUN.baselineOriginX
directx
dwrite_2
DWRITE_COLOR_GLYPH_RUN
<summary> Location at which to draw this glyph run. </summary>
struct
DWRITE_COLOR_GLYPH_RUN
FLOAT
baselineOriginX
;
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directx
dwrite_2
DWRITE_COLOR_GLYPH_RUN
variables
baselineOriginX
baselineOriginY
glyphRun
glyphRunDescription
paletteIndex
runColor
<summary> Location at which to draw this glyph run. </summary>